Wednesday, June 10, 2015

Mortal Kombat X: The Game Review



I decided to write a review for this travesty of a game for steam.

Do you enjoy laggy & unresponsive inputs?
Do you enjoy blocky stiff non-fluid gameplay?
Do you enjoy unfocused character development and balance?


If you said yes to all 3 of these, then Mortal Kombat X is the game for you!

Forget everything you knew about fighting games. Footsies? Gone! Hit confirming? Gone! Just about everything that makes a fighting game good? Gone! Have fun putting your opponent in the corner or being put in the corner and just senselessly mashing buttons with no chance of escape.

Welcome to Mortal Kombat X for PC, one of the worst game ports I've ever played. Dozens of useless patches to help destroy your bandwidth limit and senselessly fill your hard drive. This game is fundamentally broken and is about as balanced as playing tug-of-war with 200 fat kids. I'd rather hit my own dick with a hammer than play this game. Seriously I would even play Mortal Kombat Special Forces over this game.

Awful port aside the game just isn't good. I don't know what the hell NetherRealm Studios was trying to do with this game, but I think they failed. Now you may be thinking "But this game is new, it takes time to fix!", well I can tell you right now, no amount of patching will make this game any better. It's an absolute joke of an addition to the fighting game genre. It lacks the mechanics that generally make a game good. As a long time fan of the MK series it saddens me that this game is probably the worst new game I've played in the last 2 to 3 years. I don't understand how they went from MK9 to this one.

Why do they keep hiring High Voltage Software to do their ports, this company is garbage at what they do. Their ports of MK9 and Injustice for PC were plagued by the same issues and they're still not fixed. It must be really awesome to do shoddy half-assed work and still get paid for it. Where can I sign up, I enjoy phoning it in on a daily basis and disappointing tens of thousands of people simultaneously. I'd be perfect for them!

Anyway I guess that sums it up.

2/10 would not bang.


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This only sums up a small amount of the rage I have for this game.

Wednesday, June 3, 2015

Pizza is Good

So many sweet delicious pizzas.

I've made myself hungry now.

Monday, June 1, 2015

Mortal Kombat X

Mortal Kombat X is the worst new game I've played in the last 2 years.

Firstly, the game feels clunky. I play a lot of fighting games and fluidity is a big factor between what makes a game good and what makes a game bad. I'm not sure what the issue is exactly with MKX but MK9 also had the same issue, it just wasn't nowhere near as bad. It could be related to the block button, since blocking slows down your momentum. I wish NetherRealm would have opted for hold back to block style like most fighting games have adapted now. A block button just feels too archaic in today's fighting games.

Secondly, attacks seem to have little to no priority and hit confirming seems non-existent. I find with MKX that when both players are throwing out attacks it's whoever's attack hits first beats the other attack. This may seem like a positive, but it creates one dimensional game-play. Compared to a game like Street Fighter where attacks have a variety of factors that will determine if you beat, trade, or lose to your opponents attack. It's called footsies and it's completely eluded MKX. Hit confirming too is an absolute joke and it doesn't exist unless your opponent is in a juggled state.

Lastly, the game is horribly imbalanced. I find half the cast completely useless. So many useless moves and useless combos. It's like NetherRealm decided to add too many characters and too many styles for each one without actually focusing on anything. One of the biggest problems are reversals for beating pressure from your opponent. I find that with certain characters you cannot do anything once you're cornered. They can easily spam attacks and keep you there, because you just have no means of getting out. When you get up after being knocked down your opponents attacks will snuff anything you can do. Some characters have good special moves that allow you to escape and stop the pressure, but a lot of them don't or they are very poor.

Overall I wouldn't recommend this game to anyone unless you're a die-hard fan. Heck I'm a die-hard fan, I've been playing MK since MK1 came out in the arcade. And I don't like this game. It's a major disappointment and I can only hope it gets fixed sometime in the next half year but I'm not holding my breath.